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i have no thoughts

Got an email today on something I haven't really thought about:


"do u have any thoughts or resources regarding the application of IA to game design? thanx petros"


First let me say I *heart* gamer/hacker spelling.


Second let me say: I'm so happy that greymatter allows comments so that I can pass this question on to you...


Come on, peanut gallery!

Posted at April 02, 2001 05:46 PM


Comments

 

I have a (developing) blog on this very subject! Try: http://playable.manilasites.com and let me know what you think.

Posted by Chris Lowe at April 3, 2001 09:23 AM


~~~

xBlog Visual thinking linking

Posted by jefflash at April 3, 2001 10:56 AM


~~~

http://www.thinkgeek.com/stuff/things/31B2.html

Posted by Victor at April 3, 2001 03:01 PM


~~~

http://www-3.ibm.com/ibm/easy/eou_ext.nsf/Publish/1217/$File/Grice.pdf

Posted by christina at April 3, 2001 03:46 PM


~~~

anyone want to come up with some Dogme-style rules for the web...???

Posted by Matt at April 4, 2001 02:48 PM


~~~

How come then, that when faced with a website with a similar navigation to that found in games I'm stumped? Is it because our expectations of how we navigate on the web are different?

Posted by Paul Nattress at April 5, 2001 04:33 AM


~~~

http://www.amazon.com/exec/obidos/ASIN/1558606009/qid%3D986511949/103-4315963-2159045

Posted by Matt at April 5, 2001 04:06 PM


~~~

-Peter

Posted by christina at September 21, 2001 08:58 AM


~~~



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« And that redesign thing.... | main | From: Gleanings To: Unsatisfied Subject: »

 

 

 

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