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Previous entry << main page >> Next entry 04/09/2001 "what kind of IA are you?" Found "Why is usability so hard?" thanks to the lovely reborn xblog Tons and tons of good stuff in the article, but this section in particular caught my eye: The difference between a user interface designer and usability specialist IA and usability are starting to be seen as the same thing. A friend writes: "Souls who describe themselves as "information architects" almost always mean 'user-centered information architects', so much so that I've stopped bothering to clarify it. " I've always said that the usability specialist (or usability engineer or whatever.. would you people please decide on a title) studies and tests, while the IA designs structures. IA is a calculatedly creative act, while usability is research-- during the beginning, middle and end of a project. IA's should not test their own work any more than a writer should edit their own.. it's just too hard to stay objective. And usability folks need to not design if they are testing. It muddles things. I've seen more usability reports that look like text-redesigns. It's hard when you are evaluating (I know!) not to recommend a few simple changes that might fix the site, but it must be done with great caution. If a usability person is there only during testing, they may not fully understand the constraints made by the requirements, and make specific recommendations that are impossible for technical or political reasons. "Move banner to top so users understand it is an ad" could contradict the VP of marketing's desire to keep ads out of the branding space. "Most user's were not certain what was an ad and what was not, and may leave site before completing transaction. Recommendation: make it clear clicking ad will take user to another site and abort the sale" By pointing out the consequences of not making the design change, but leaving the change in the hands of the client is a more effective way to get the message across. Usability folks also may step on delicate egos with their recommendations and --I'm very sad to admit-- have perfectly good insights discarded out of pique. A good recommendation is phrased with caution, using many qualifiers and kept general: "Most users had difficultly finding the search box, possibly because they were looking for a text entry field with the word search next to it. You may wish to explore ways to make the search box more visible, possibly by considering adopting standard web conventions such as placing it in the top left and/or using a standard format." I've seen recommendations such as "make links blue so user understand to click them", or "put box around text so users understand location of content." This prompts some entertaining eye-rolling -- Oh, those Jakob-types just don't get design-- but doesn't help get the interface working better. But I digress... I keep coming back to my friend's quote. Should we really be splitting forces into info-centered and user-centered? Isn't an IA who is trying to "drastically reduce development time and effort by making information structures fit a wide range of apps " thinking of another set of users-- those in the company? Isn't it possible one could be user-centered in that one considers both internal and external users? Or is that too much knowledge for one IA's head?
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Hooray! I concur: IA is a deeply creative endeavor. Usability testing is not - which is not to say that there are not creative ways of doing it, or of applying its insights, or that there aren't creative people doing it. But I think this admission brings us all one step closer to resolving some of the definitional static we all seem to be so hamstrung by. Wonderful, wonderful. Who's that drunken lout at the party? Posted by Adam again @ 04/10/2001 12:31 AM pst ~~~ Here! Here! I couldn't agree with you more Christina. We fought this battle time and time again in my former company. The role of the IA there was confusing at best - having to educate all the management - and then made even more precarious and antagonistic by well intentioned usability folk who really wanted to be designing the product. That line of objectivity was wiped away on several occasions and caused me to have several migraines. I am a firm believer that you shouldnt test what you design and that recomendations are just that. A recommendation is no good without the underlying data behind it - tell me what the issue is and the design team will look at options within the constraints of the problem. I think part of the problem we are seeing is that IAs come from many backgrounds - and those from a usability background - are sometimes called upon to test their work and then make design decisions because that is what their role is in this context. The clash comes when designers/IA's are coexisting with usability in a two role process, but some of the usability folk came from backgrounds where they used to design. It is a hard habit to break. I think it is also difficult fro some people to only have a limited role in the overall process. This is an interesting dilemma and one that gets messier in smaller companies where everyone has multiple roles. Posted by Erin Malone @ 04/10/2001 10:49 AM pst ~~~ I disagree that IA's can't also have a hand in usability. The difference lays in usability practices (designing, writing, etc. with usability in mind) versus usability testing. IA's shouldn't do the second but the first, I think, is highly important. Posted by Mick @ 04/10/2001 12:20 PM pst ~~~
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