Don’t Kill Your Channels
A channel is a way you can reach your users. It can be email, notifications, stories in a Facebook stream or even push notifs on an iphone. Because most companies are so anxious to reach out to their user base, there is a temptation to use the channel…
Why community is hard
Community is hard, and so is pretty much all social stuff. But why is so darn hard? Why do strange, unexpected things keep happening, like the wikitorial and the Digg revolt and so on? I hope you are familiar with…
Size Matters
early draft of a section from 2nd edition of blueprints We all would like to think there was an abstract, perfect design that we could find and then never change. But different sizes demand different design approaches, and as our…
The Third Place
via Joel on Software’s Building Communities with Software The social scientist Ray Oldenburg talks about how humans need a third place, besides work and home, to meet with friends, have a beer, discuss the events of the day, and enjoy…
Talking About Stuff